This article by Herbert Simon provided one of the leading alternatives to the traditional model of rational profit-maximizing behavior, bringing to the forefront of academic attention several of the key issues on which behavioral economics would eventually focus. Introduction by Lindsay McSweeney, Competition Policy International.
systems that are informationally equivalent and that can be characterized as sentential or diagrammatic. Sentential representations are sequential, like the propositions in a text. Dlogrammotlc representations ore indexed by location in a plane. Dio- grommatic representations also typically display information that is only implicit in sententiol representations and that therefore has to be computed, sometimes at great cost, to make ...
This paper develops a technique for isolating and studying the per- ceptual structures that chess players perceive. Three chess players of varying strength - from master to novice - were confronted with two tasks: ( 1) A perception task, where the player reproduces a chess position in plain view, and (2) de Groot's ( 1965) short-term recall task, where the player reproduces ...
In this paper I have attempted to identify some of the structural characteristics that are typical of the "psychological' environments of organisms. We have seen that an organism in an environment with these characteristics requires only very simple perceptual and choice mechanisms to satisfy its several needs and to assure a high probability of its survival over extended periods of ...
Computer science is the study of the phenomena surrounding computers. The founders of this society understood this very well when they called themselves the Association for Computing Machinery. The machine—not just the hardware, but the programmed, living machine—is the organism we study.
scheme,provides a satisfactory abstract model of both phenomena. It , in the same direc- tion that we shall look for an explanation of the observed close similarities among,the five
THE CNS IS A SERIAL INFORMATION PROCESSOR THAT MUST SERVE AN ORGANISM ENDOWED WITH MULTIPLE NEEDS, AND LIVING IN AN ENVIRONMENT THAT PRESENTS UNPREDICTABLE THREATS AND OPPORTUNITIES. THESE REQUIREMENTS ARE MET BY 2 MECHANISMS: (1) GOAL-TERMINATING MECHANISMS, PERMITTING GOALS TO BE PROCESSED SERIALLY WITHOUT ANY 1 MONOPOLIZING THE PROCESSOR, AND (2) INTERRUPTION MECHANISM, HAVING THE PROPERTIES USUALLY ASCRIBED TO ...
This paper provides a reviezo of the claims of situated learning that are having an increasing influence on education generally and mathematics education particularly. We review the four central claims of situated learning with respect to education: (1) action is grounded in the concrete situation in which it occurs; (2) knowledge does not transfer between tasks; (3) training by abstraction ...
A description of a theory of problem-solving in terms of information processes amenable for use in a digital computer. The postulates are: "A control system consisting of a number of memories, which contain symbolized information and are interconnected by various ordering relations; a number of primitive information processes, which operate on the information in the memories; a perfectly definite ...
The congeries of theoretical views collectively referred to as "situated action" (SA) claim that humans and their interactions with the world cannot be under- stood using symbol-system models and methodology, but only by observing them within real-world contexts or building nonsymbolic models of them. SA claims also that rapid, real-time interaction with a dynamically changing environment is ...